VisibleEntity

While not a literal class in Lua, VisibleEntity is a variant referring to any of the types listed on this page. These types describe miscellaneous objects in the engine.

Wire

A wire connecting two points.

Members

ElectricNodeReference source
One end of the wire.
ElectricNodeReference target
The other end of the wire.
String type (read-only)
Always equal to "Wire"

Pin

A pin holding a block in place.

Members

Vector position
The position of the pin.
Int strength
The maximum amount of force by which the pin can hold its target in place.
String type (read-only)
Always equal to "Pin"